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abhijeetsridhar

9
Posts
A member registered Aug 30, 2023

Creator of

Recent community posts

Thanks a lot for trying out and finishing the game!

PS: There is a hidden fuse behind the litter box. If the cat walks over the fuse, all the sounds turn off immediately. This is a little cheat you can use to finish the game within a minute.

Thanks for the review!

I agree that the music at the start is overwhelming. I had a headache playtesting it! The water and food, as you said are probably draining at a high rate even when idling. One solution we thought of, was to not drain when the cat is idle, but we can never have enough balancing of values xD. Maybe the tutorial on the wall isn't the way to go, rather force it on screen and a UI popup to show the interactions. Thanks a lot for playing the game and providing this valuable review and feedback! 

Amazing graphics and mechanics. The crouch could have been more apparent by lowering the camera a bit further. The transitions from level to level are amazing and creative. I found that once you get tagged by a laser, you can just run to the code/elevator the rest of the way because we're immune for a few seconds. Keep it up!

the pixellated art looks great for such a game. The visible light could be twice the size, for easier missions, so that I don't need to restart every time. The movement and camera work felt smooth. Keep it up!

I think you did a pretty good job in 2 days. You could have solved the classic "wait-and-watch" problem of tower defense by just speeding it up. Keep it up! 

Great game! The sound waves look really cool. The movement on WASD was a bit weird but it was fun to play because of the shooting rate, and the graphics being smooth. Good job!!!

Hi! We were facing input problems because of the cursor lock, and forgot about it at the end xD. I am not sure why we are not able to get the full screen. Thanks for trying the game out and the feedback!

Thanks for trying out the game! We were trying to hit a balance between how low the camera should be to give a cat's experience of going under furniture etc. When we tried to zoom out, we were facing weird clipping issues that we did not want to get into. We could have looked into a player follower for the camera. Thanks for the suggestion!